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Project 02: Second Project

Purpose

Create a decision-driven program that uses branching and repetition to handle a small interaction from start to finish.

Suggested Shape

  • Present a simple scenario or menu.
  • Accept repeated user choices.
  • Use branching to respond differently to different inputs.
  • Stop cleanly when the interaction is complete.

Success Criteria

  • The control flow is easy to trace.
  • Loops have clear stopping conditions.
  • Boundary or unusual inputs have been considered.