Project 02: Second Project¶
Purpose¶
Create a decision-driven program that uses branching and repetition to handle a small interaction from start to finish.
Suggested Shape¶
- Present a simple scenario or menu.
- Accept repeated user choices.
- Use branching to respond differently to different inputs.
- Stop cleanly when the interaction is complete.
Success Criteria¶
- The control flow is easy to trace.
- Loops have clear stopping conditions.
- Boundary or unusual inputs have been considered.